Three historical viewing device precedents, are used as means to react against, disrupt and relate to this connection between perception and architecture. Each of these viewing devices have distinct relationships between the direct experience of viewing and the media that is viewed.

Each of these viewing devices are key examples of the image as an autonomous luminous screen of attraction, whose apparitional appeal is an effect of both its spatial conditions and ability to distill an image from a wider field of view. They create a calculated confusion about the literal location of the surface one is viewing as a way of enhancing perceptive illusions of presence and distance.